Relic Entertainment
Relic (acquired by SEGA in 2013) is founded on the premise that it is entirely possible to ship first class, genre altering, AAA titles _ and have a life. If you love games and enjoy the process of perfecting something collaboratively _ youÍll enjoy our culture. We believe great games start with great employees, so we invest in ours. That investment includes planning our development cycles carefully to minimize overtime; regular team events to bond and de-stress; organizational transparency so weÍre all on the same page. Our goal is to be the best developer of innovative and highly creative video game entertainment. This means always pushing the boundaries. Achieving this requires passion, creativity, discipline and teamwork which are the cornerstones of the Relic workspace. By cultivating an open environment that encourages creative freedom, risk tolerance and attention to detail, we allow ourselves the luxury of continual re-evaluation without sacrificing momentum. We are an agile organization and we use the SCRUM methodology to facilitate our development process. As a result, both our staff and our games are continually improving. Embracing innovation, constantly examining our assumptions and emphasizing work life balance allows us to do something special _ to go further. Further means: ´ PC Gamer ñGame of the Yearî _ Twice. ´ PC Gamer ñHighest rated RTSî _ Ever. ´ IGN, Gamespy and Gamespot Expansion of the Year ´ IGN and Gamespy Developer of the Year
Computer Games
50 - 200
Vancouver, British Columbia, Canada
About

Relic (acquired by SEGA in 2013) is founded on the premise that it is entirely possible to ship first class, genre altering, AAA titles _ and have a life. If you love games and enjoy the process of perfecting something collaboratively _ youÍll enjoy our culture.

We believe great games start with great employees, so we invest in ours. That investment includes planning our development cycles carefully to minimize overtime; regular team events to bond and de-stress; organizational transparency so weÍre all on the same page.

Our goal is to be the best developer of innovative and highly creative video game entertainment. This means always pushing the boundaries. Achieving this requires passion, creativity, discipline and teamwork which are the cornerstones of the Relic workspace. By cultivating an open environment that encourages creative freedom, risk tolerance and attention to detail, we allow ourselves the luxury of continual re-evaluation without sacrificing momentum. We are an agile organization and we use the SCRUM methodology to facilitate our development process. As a result, both our staff and our games are continually improving.

Embracing innovation, constantly examining our assumptions and emphasizing work life balance allows us to do something special _ to go further. Further means:
´ PC Gamer ñGame of the Yearî _ Twice.
´ PC Gamer ñHighest rated RTSî _ Ever.
´ IGN, Gamespy and Gamespot Expansion of the Year
´ IGN and Gamespy Developer of the Year

Site Traffic
  • 237248 Global Rank
  • 352287
    Canada
  • 903 K Estimated Visits
Traffic Sources
  • Direct
    50.91%
  • Search
    28.08%
  • Referrals
    17.58%
  • Mail
    2.91%
  • Social
    0.52%
  • Display
    0.00%
Geography Breakdown
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Alexa Traffic Data
Global Rank 98,806
4,148,110
China Rank 20,777
7,132
China Page Views 49.8%
10.9%
Top Countries
Top Search Keywords
  • Video Games
  • Developers and Publishers
  • Relic Entertainment
Relic Entertainment receives up to 0.1M pageviews per day.

They are headquartered at Vancouver, British Columbia, Canada, and have 1 advertising & marketing contacts listed on Kochava. Relic Entertainment works with Advertising technology companies such as DoubleClick.Net, Link Share.